Our Story Began With A Problem
Back in 2018, I kept meeting brilliant developers who could code anything — but their games fell flat. The technical skills were there, but something was missing. Players would download their apps, play for five minutes, then delete them.
The missing piece wasn't code. It was understanding how people actually interact with games on their phones. How they discover new apps during their lunch break. What makes them tell their friends about a game.
That's when we realized mobile game development isn't just programming — it's psychology, design, and human behavior wrapped up in clever code. So we started Drestex to teach that complete picture.